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 Post subject: Re: Urban Dead
PostPosted: Thu Sep 03, 2009 9:56 am 
Noise Maker
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Joined: Mon Mar 03, 2008 12:52 pm
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Location: 52°15'24.99"N 1°09'48.62"W, Sol III
Real Name: Set to Private
All survivors get xp for healing other survivors, and attacking zombies. Your best bet is to find a friendly hospital, where they run a policy of pointing out the injured folk to players without the diagnose skill; or to find a police station or shopping mall where you can scavenge for guns and ammo and go shootin'.

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 Post subject: Re: Urban Dead
PostPosted: Sat Sep 05, 2009 10:27 pm 
I've settled on a fireman (no need to find ammo etc), and i'm going for a bit of the old hit-and-run tactics, making sure i can get back to a safe place to stay. Whilst i build up the xp.

I am after some advice though. Is it better to increase my attack skill, or go for free running at my first level up? I can't work out just how useful is free running? Also just to be clear - if i want to get into a heavily barricaded building, will it bypass this - or only if i step in from another building next to it?


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 Post subject: Re: Urban Dead
PostPosted: Sat Sep 05, 2009 11:05 pm 
Free running is very much worth having to increase your survivability - it won't let you get through heavy barricades from the street though - only in building-to-building travel.


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 Post subject: Re: Urban Dead
PostPosted: Mon Sep 21, 2009 12:21 pm 
Motor Mouth
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Joined: Mon Feb 18, 2008 9:57 am
Posts: 3029
Location: Daventry
Medals: 1
KO Cup (1)
Real Name: Steve
looks like we have been done over again by revived zombies that stay infected..... :twisted: :twisted:

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 Post subject: Re: Urban Dead
PostPosted: Mon Sep 21, 2009 8:25 pm 
where abouts are you guys running around - which suburb? and i might try and come over to join you


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 Post subject: Re: Urban Dead
PostPosted: Tue Sep 22, 2009 7:57 am 
Noise Maker
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Joined: Mon Mar 03, 2008 12:52 pm
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Location: 52°15'24.99"N 1°09'48.62"W, Sol III
Real Name: Set to Private
I think everyone is in Stanbury Village.
I come and go so as to avoid the penalty for two characters being on the same IP...

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 Post subject: Re: Urban Dead
PostPosted: Tue Sep 22, 2009 8:00 pm 
Motor Mouth
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Joined: Mon Feb 18, 2008 9:57 am
Posts: 3029
Location: Daventry
Medals: 1
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Real Name: Steve
Stanbury village, near the Heard building

we have been trying to keep the heard building as The Games Vault HQ.

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If it wasnt for that pesky "Big Mo", I'd be king !
Winner of; The Colombian 1994 World Cup Award.


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 Post subject: Re: Urban Dead
PostPosted: Wed Sep 23, 2009 8:17 pm 
I'll try to come on over and join the party, if you've got room for one more.


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 Post subject: Re: Urban Dead
PostPosted: Wed Sep 23, 2009 10:24 pm 
We'll be pleased to see you :)

No limit to the number of peeps in a building anyway, as far as I know. Be prepared though, it's often a zombie infested hell-hole down here... :o


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 Post subject: Re: Urban Dead
PostPosted: Thu Sep 24, 2009 8:01 pm 
i'll probably arrive tomorrow, or maybe the day after if i stop off to do a bit of shopping.

i'll be coming from the south - so what's the best entry point for GVHQ?


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 Post subject: Re: Urban Dead
PostPosted: Thu Sep 24, 2009 11:53 pm 
Heh - we got overrun last night, so I'm currently a couple of districts away sleeping off the zombie virus...

The entry point is Allsop Arms, 1 north of the main HQ (Heard Building, as mentioned), which is generally kept at Very Strongly Barricaded (VSB). There is a handy police station, 1 south west, for ammo etc. Also a handy hospital, 2 north, 1 west.

Well, they're handy when they're not ruined and full of zombies anyway. ;) Do tread carefully when you arrive, we might not have taken the area back yet...


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 Post subject: Re: Urban Dead
PostPosted: Fri Sep 25, 2009 8:35 pm 
Thanks for the info.

i stopped on the way to pick up a few fak's - and stumbled across a bit of a crisis, which my good natured self got caught up in, using all the fak's i'd collected etc. You know how it goes.

I'll finish doing what i can then move on up to you guys - the very new cavalry is on it's way!!! - relatively slowly (and relatively ineffective when it gets tere too so don't hold your breath :wink: )


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 Post subject: Re: Urban Dead
PostPosted: Tue Oct 06, 2009 1:11 pm 
Hi there, i've made it to the Heard building in stanbury village - and it's been wrecked. I've shut the doors and got the cades up to vsb, but is anyone around?


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 Post subject: Re: Urban Dead
PostPosted: Tue Oct 06, 2009 4:08 pm 
I'm in there now and have barricaded a bit more - Sgt Helios.

Welcome to the nightmare that is holding the Heard Building! ;)


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 Post subject: Re: Urban Dead
PostPosted: Tue Oct 06, 2009 7:35 pm 
I've added "TGV" to "mcnuckles" in the groups bit - i hope you guys don't mind.

There was a zed outside the heard building which i've killed, and i've got the generator running in the police station as well.

But aside from all this - why the Coventry have you guys set up base here???? It's got to be one of the most dangerous places on the map????? Or has it got to the stage where you're now just doing it for the Coventry of it???


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