mondrongo wrote:
In the context of D&D I believe that the purchasing of rations and ammunition is pretty much routine shopping. Buying a new weapon is different and the ability to buy a new one depends on where you are and what is available.
As I have said previously, if the players are in an area where rations and ammo aren't available or there is some difficulty finding or buying them then tell the players and then have them try to get hold of them, but if the players are in a reasonable size town or village then you would expect rations to be readily available.
Come on were do you draw the line food and amunition is routine shopping.My god talk about the possibility of player abuse. These small details are what make interraction with the npcs critical and in most casses fun. A game world comes to life through interaction and i strongly believe that mistakes grow the players. So they dont bring water out into the desert my word its happened in one of my groups. Not a single player remembered even though they planned the expedition. What did it do it forced them to turn round and re - supply. I had a lot of fun with the locals about this did they ever do it again no it improved there individual management of there characters and they never took anything for granted again.
Again i must add that the dm sets the standards however my view is that you should set your bar high.
Dont let the players get away with nonsence and you will ultimately gain there respect.
Small details are what make the game what it is.[/quote][/quote]