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Which rules?
Poll ended at Mon Jan 13, 2014 10:56 am
CRP 38%  38%  [ 5 ]
CRP+ 62%  62%  [ 8 ]
NTBB 0%  0%  [ 0 ]
Total votes : 13
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 Post subject: Rules going forward.
PostPosted: Sun Jan 12, 2014 10:56 am 
Motor Mouth
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Please see: http://www.plasmoids.dk/bbowl/NTBB.htm

CRP =

Ruleset we're currently playing.

CRP+ =

1/ Change to Claw skill.
2/ Change to Piling On skill.
3/ +1 to Fouling.
4/ Change to Sneaky Git skill.
5/ There will be no bank cap, people's opinion on that is pretty clear. We would not be including this change.
6/ Spiralling Expenses start at 180K with steps of 10K.
7/ Concessions rule.
8/ Wizards increase in price.
9/ Human team cost alterations.
10/ Khemri roster alterations.

NTBB =

CRP+ changes + minor nerfs, minor boosts and major boosts to certain rosters.

Please vote on which you'd prefer. This poll will only run for a couple of days because any changes will need time to implement.

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 12:30 pm 
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would a ntbb vote also ignore the bank cap rule?

why does the crp+ vote include humans and khemri roster changes?

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 12:38 pm 
Motor Mouth
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The bank cap rule is in CRP+, so would be included in any vote for NTBB, just like the rest of the CRP+ would be included in NTBB (even though we wouldn't be implementing the bank cap change).

I have no definite answer about the human + khemri roster question. Maybe they were agreeable with the few BBRC members Plasmoid discussed these with, but the other roster changes were less attractive to them?

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 12:42 pm 
Motor Mouth
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We could choose to not implement any roster changes but still use CRP+ if that's what the majority want to do? I was trying to keep the vote simple (and without too many options).

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 12:47 pm 
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I have to admit I liked the changes to the teams in NTBB. The only thing I didn't like with the most recent ruleset was the bank cap which has already been discussed and G access on mummies. But even that can be overlooked callconsidering the rest of the positive changes, and nobody is playing undead anyway lots of love.

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 12:51 pm 
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Voted NTBB -bank cap changes. Can't be considered a power gamer at any point now lots of love

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 1:00 pm 
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Voted crp+, I don't like decay ;)

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 1:44 pm 
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The Undead Mummies trade Mighty Blow for Grab. There is no G access on them any more. Plasmoid decided (rightfully so :wink: ) that G access on Mummies was ridiculously overpowered. Allegedly.

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 1:51 pm 
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I like the tidied up rosters having read through them, Gobbos are interesting with the Secret Weapons gaining Sneaky Git (return on a 4+ after being sent off, roll each drive). Doubt they're going to be taking the title but you're less likely to have the situation where you lose all your secret weapons in the first half on a "turn 8 set up and end half" and the second half is boring.

Went for the NTBB option, though if it ended up CRP+ that would be ok.

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 2:41 pm 
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yea I have to admit the fun in goblins is the secret weapons I don't play them online simply because after the first drive they become dull :/ plus it may encourage Tom to come back with the Goblins and others to possibly take them up for a laugh too. that surely isn't a bad thing?

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 3:22 pm 
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CRP+ for me. I dont even play Khemri but Decay is awful on them.


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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 3:35 pm 
Motor Mouth
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No no no no no no no!!

CRP. Thats it.

Otherwise toothless rats and underworld. We have been through this and back many times now. I thought CRP had most if not everyone happy?

Are we back to worrying about claw bomb on mass? Because thats what the changes boil down to. We dont have any Chaos Players.

Changing would certainly make me think again. Claws and gutter runners are the only think that give rats a chance.

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 3:44 pm 
Motor Mouth
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There was a 9-7 split of CRP vs NTBB last time which is only 56% of the vote. I have no idea if most of those who voted for CRP are still playing on the league, so it seemed logical to review it in light of recent conversations.

If you wish to alter your team choice please do so. :wink:

The changes also improve fouling, which I'm sure an honourable team like Skaven wouldn't be interested in at all....... :lots of love:

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 3:46 pm 
Motor Mouth
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Thanks El Commish, I didnt realise it was that close a vote.

Still no way for me. Fouling for skaven is nice, a blitzer with claws is better..................

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 Post subject: Re: Rules going forward.
PostPosted: Sun Jan 12, 2014 3:50 pm 
Motor Mouth
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The NTBB votes were split around different values of Bank Cap, but they still lost out to CRP last time.

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