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 Post subject: Season 17 - Round 2 (starts 30/01/17)
PostPosted: Sun Jan 29, 2017 10:48 am 
Blood Bowl Commissioner
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Joined: Fri Aug 26, 2011 4:30 pm
Posts: 2757
Location: N'ton
Medals: 1
League Champion (1)
Real Name: Derr
Fixtures:

Division 1a

Masons Guild (SemiMiller) - Eshinobi Rising (Drazgon)
RenameYourTeam (gritzostenberg) - Horns & Spikes (pcha)
Ziggy's Spiders (Paul) - Croakland Raiders (betterZthenDeaD)

Division 1b

Stylish Scamps (Csmarsden) - Hurlem Globetrotters (SparkyDave)
Chaos Khorne and Bred (Gherwig) - Tomb Raiders (TalonBay)
Dav City All Starz (Jack) - Weborn Wodents (Big Bad Beeste)
Hamma' & Tongs (McBuggerBalls) - 2 Orcs 1 Cup (GingerBeardMan)

Round Event:

Halflings For Justice
The Halflings for Justice Campaign is raising awareness by invading pitches at all the blood bowl matches this round.


At the beginning of every drive roll a dice to see what side (Left/Right) of the pitch the Halfling Protester enters at (Only one protestor can be on the pitch at a time). Place the halfling on the receiving teams side of the pitch on the halfway line (Pushing a player out of the way if required). Using the D6 throw in template choose a direction and move the halfling 6 squares.

Every Turn (For both coaches) roll the scatter dice (D8) and move the protester his full movement in that direction.

Moving
If he leaves the pitch he will not come on again until the next drive.
He does not need to dodge from tackle zones as players don't consider him a threat.
If he enters the square with the ball in he attempts to pick it up.
If he runs into another player he attempts to block them.

Blocking
The Protester will NOT assist with blocks
Your Opponent MAY assist the Protester with blocks
He has tackle zones like normal (Which must be dodged out of and affect ball pickups etc).
There are no SPP awarded for injuring the Protestor.

Stats = MA3, ST2, AG3, AV7, Stunty, Dodge
[/b]

End of season Individual Awards

There will be additional skills on offer for the players who manage to lead the way this season in the following categories;

Most touchdowns scored - Free Agility Skill
Most dangerous player - Free Strength Skill
Most successful passes thrown - Free Passing Skill
Man of the Season - Free Double Skill (Cancelling any normal skill he may get awarded from other Man of the Season awards).
(The skills come with the relevant cost increase to the winning players.)


Spot Prizes:

Its back from season 16... spot prizes for insane feats of Brilliance, please let me know if any of the following prizes are claimed.

1. Completing a pass causing a Casualty and Scoring a touchdown with the same player all in 1 game.

2. 2 Dice blitz on your opponents player currently holding the ball and rolling Double Pow.

3. Complete a quick pass with a natural roll of a 6. followed by a catch with a natural roll of 6.

4. Stun your opponents player rolling a natural 12 for armour followed by a natural roll of 2 for injury.

5. Cause any 5 SPP generating casualties with any 1 player in a single game.

6. Complete a long bomb pass with a natural roll of 6 followed by a catch with a natural roll of 6.

Please advise ASAP if you can claim one of these spot prizes.

End of Season Dungeonbowl

This season will see teams trying to qualify for the end of season showpiece that is Dungeonbowl.

The six teams that qualify will be:

The winner of MWNN
The highest TD scoring team.
The highest CAS causing team.
The three teams with the highest combined TDCAS in relation to other teams (please see the current standings on the MOTS doc).

Good luck all and welcome to a new era of BB2016

Please note. in the interests of fairness, MOTS / spot prizes and Dungeonbowl qualification is only counted on Rostered competitive league games, cups and friendlies do not count.

Bounties Can be claimed in ANY game during the season, the mangled player stays Mangled, and that's what the Billionaire wishes to see....

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Dawnstar Treadmill! The only team to win the league when Paul has been in the top flight (other than Paul himself)

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 Post subject: Re: Season 17 - Round 2 (starts 30/01/17)
PostPosted: Wed Feb 01, 2017 7:28 pm 
Loud Mouth

Joined: Fri Dec 11, 2009 3:47 pm
Posts: 637
Location: Warped ReALity Earth - 'Tis but a silly place...
Medals: 2
The Man with No Name (2)
No worries, just found the answers.

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"Bouncy-bouncy, bouncy-bouncy, bouncy all day long..."


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 Post subject: Re: Season 17 - Round 2 (starts 30/01/17)
PostPosted: Mon Feb 06, 2017 12:17 am 
Blood Bowl Commissioner
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Joined: Fri Aug 26, 2011 4:30 pm
Posts: 2757
Location: N'ton
Medals: 1
League Champion (1)
Real Name: Derr
sparkydave wrote:
[Spot Prizes:

Its back from season 16... spot prizes for insane feats of Brilliance, please let me know if any of the following prizes are claimed.

1. Completing a pass causing a Casualty and Scoring a touchdown with the same player all in 1 game.

2. 2 Dice blitz on your opponents player currently holding the ball and rolling Double Pow.

3. Complete a quick pass with a natural roll of a 6. followed by a catch with a natural roll of 6.

4. Stun your opponents player rolling a natural 12 for armour followed by a natural roll of 2 for injury.

5. Cause any 5 SPP generating casualties with any 1 player in a single game.

6. Complete a long bomb pass with a natural roll of 6 followed by a catch with a natural roll of 6.

Please advise ASAP if you can claim one of these spot prizes.

...


2 spot prizes were claimed in a single game as Satchel of Dav city all stars completed a long bomb with a pass and catch on a natural 6. He has been sent to boot came to get some power lifting done and will return with the skill Strong arm

Additionally Frizbee of the wodents completed a pass a cas and a TD in 1 game and has gone with satchel, he will be learning to be a Pro

These changes will take place once their coaches have selected their standard skill ups.

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Dawnstar Treadmill! The only team to win the league when Paul has been in the top flight (other than Paul himself)

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